Available for commissions

I Build Complete Roblox Gameplay Systems

Modular, optimized and multiplayer-ready LuaU systems — from tycoons and economies to NPC AI, quests and combat. Ship faster with code you can actually maintain.

40+
Systems shipped
100%
Server-authoritative
3+
Years scripting
GameSystem.luaLIVE
-- Modular. Server-authoritative.
local System = {}
System.__index = System

function System.new(player)
    local self = setmetatable({}, System)
    self.player   = player
    self.session  = Session.load(player)
    self.events   = Signal.new()
    return self
end

function System:save()  -- clean.
    return DataStore:safeSet(self.session)
end
Tycoon SystemsEconomyInventoryDataStore SavingShop SystemsNPC AIQuest SystemsCombatUI FrameworkPet SystemsUpgrade TreesLeaderboardsAdmin CommandsProcedural GenMultiplayer Optim.RemoteEvent SecurityTycoon SystemsEconomyInventoryDataStore SavingShop SystemsNPC AIQuest SystemsCombatUI FrameworkPet SystemsUpgrade TreesLeaderboardsAdmin CommandsProcedural GenMultiplayer Optim.RemoteEvent Security

// about me

Clean code. Games that scale.

I'm a Roblox developer focused on production-grade LuaU. Every system I ship is modular, optimized and server-authoritative — so your game stays fast and secure as it scales. I'd rather deliver one polished system than five fragile ones.

Secure

Server-validated RemoteEvents & rate-limits.

Optimized

Network budgets and low-alloc LuaU.

Modular

Composable modules, easy to extend.

// what I can build

Complete Systems, Ready to Ship

Not a list of buzzwords — each item below is a full, server-authoritative system I deliver as clean, modular LuaU code you can plug into your game.

Tycoon Systems

Buttons, droppers, upgrades, rebirths — plug-and-play.

Economy Systems

Server-authoritative currencies, sinks and sources.

Inventory Systems

Slots, hotbars, rarities, metadata — trade-ready.

DataStore Saving

ProfileService-grade persistence with session locks.

Shop Systems

Categories, filters, dynamic pricing, gamepass hooks.

NPC AI

Pathfinding, aggro, patrol, LOS, modular skills.

Quest Systems

Chainable objectives with persistent progress.

Combat Systems

Hitboxes, cooldowns, status effects, PvP-safe.

UI Systems

Animated, responsive, themable component library.

Pet Systems

Hatching, following, buffs, upgrades, marketplace.

Upgrade Systems

Progression trees with balancing hooks.

Leaderboards

Global, weekly & OrderedDataStore leaderboards.

Admin Commands

Permission tiers, audit logs, safe by default.

Procedural Systems

Seeded generation for maps, loot, dungeons.

Multiplayer Optimization

Network budgets, replication tuning, low ping.

RemoteEvents Security

Validated payloads, rate limits, exploit-proof.

// scripts showcase

Roblox Systems, Shipped.

Every card below is a complete, server-authoritative system I've built and deployed.

FeaturedExpert

Buttons, droppers, upgrades, rebirths.

Modular Tycoon System

A production-ready tycoon framework — server-authoritative drops, upgrade trees, prestige and clean DataStore integration.

  • Server-authoritative drops
  • Rebirth & prestige
  • Upgrade tree editor
  • Auto-save DataStore
LuaUProfileServiceRemoteEventsOOP
FeaturedAdvanced

Secure backpack, shop and currency.

Inventory & Economy

Slot-based inventory, hotbar and shop with server-validated transactions. Trade-ready structure with item metadata & rarity.

  • Slot-based inventory
  • Server-validated shop
  • Rarity & metadata
  • Trade-ready hooks
LuaUProfileServiceRemoteFunctionsFusion
Expert

State machines, pathfinding, combat.

NPC AI Framework

Behavior-tree driven NPCs with patrol, aggro, line-of-sight and modular skill hooks.

  • Behavior trees
  • PathfindingService
  • Line-of-sight raycasts
  • Modular skill hooks
LuaUPathfindingRaycastingOOP
Advanced

Objectives, rewards, tracking.

Quest & Progression

Chainable quest system with objective handlers, progress persistence and an animated tracker UI.

  • Chainable objectives
  • Progress persistence
  • Animated tracker
  • Reward dispatcher
LuaUDataStoreTweenServiceSignals

// get in touch

Let's Build Something

Got a Roblox project in mind? Send a message or ping me on Discord.

yourpseudo

I usually reply within 24h.